Shenzhen Alu Rapid Prototype Precision Co., Ltd.
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1.Define the Purpose and Scope
Clarify what the prototype needs to demonstrate (e.g., core functionality, user experience, or feasibility).
Identify the target audience (e.g., investors, users, or internal team).
Set a minimal scope to focus on key features and avoid overcomplicating the first iteration.
2.Research and Gather Requirements
Study similar products or solutions to understand benchmarks.
List must-have features and constraints (e.g., budget, materials, or tech stack).
If applicable, talk to potential users to validate needs and expectations.
3.Sketch or Conceptualize
Create rough sketches, wireframes, or diagrams to visualize the prototype.
For software: Use tools like Figma or pen-and-paper for UI mockups.
For hardware: Draw basic designs or use CAD software (e.g., Fusion 360) for 3D models.
Keep it simple: Focus on core elements rather than polish.
4.Choose the Right Tools and Materials
Software Prototypes: Use platforms like Bubble (no-code), Flutter, or React for web/mobile apps. For backend, Firebase or Node.js can be quick builds.
Physical Prototypes: Use accessible materials (e.g., cardboard, 3D-printed parts, Arduino for electronics). Source components from suppliers like Adafruit or DigiKey for prototyping electronic circuits
Low-Fidelity Options: Foam, duct tape, or repurposed items for quick physical mockups.
Select tools based on your skills, budget. Free/open-source options are often sufficient for early stages.
5.Build the Prototype
Start with a rough version—functionality trumps aesthetics.
Break the build into small, testable parts (e.g., for an app, code one feature at a time; for hardware, assemble one module first).
Use modular design to make iterations easier.
Example: For a delivery app, mock a single user flow (e.g., order placement). For a gadget, test one circuit before integrating others.
6.Test the Prototype
Test it yourself first to catch obvious flaws.
Run user tests with a small group (3-5 people) to gather feedback on usability and functionality, and pain points.
For software: Record user interactions or use analytics tools (e.g., Mixpanel).
For physical products: Observe how users handle it and note durability issues.
7.Iterate Based on Feedback
Prioritize fixes for critical issues (e.g., bugs, usability blockers).
Add or refine features incrementally.
Avoid perfectionism; aim for “good enough” to validate the concept.